Expresso™
Expresso™
TARGETS
- Order of Operations
- Identifying and Forming Equations
- Improving Mental Math
- Cognitive Thinking & Problem Solving
- 2-4 Players
- Grades 2-5
How To Play
- Flip a card.
- Roll a 6-sided dice. That is now your target number.
- Create an equation with the numbers on the card using any operation (+ - x ÷) to equal your target number. You can only use each number once.
- Lower grades can play by using 2 or 3 numbers while upper grades have to use all 4 numbers.
Example card: 2 5 4 1
Target number: 6
USING 2 NUMBERS: (5+1) or (4+2)
USING 3 NUMBERS: (5-2-1)
USING 4 NUMBERS: (5X2)-(4/1)
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Two children ages 11 and 6 and two grandparents played and had fun. It was amazing we all were able to think it through.
We love this game. Played with a child who is struggling in math a bit. Was worried they might not be up for the game, but he was immediately drawn to it and played it over and over again
I use this in my small groups for grades 2-5 and everyone loves them!
A fun game to review math facts.
As a math teacher, I found this game engaging to my students. Overall, it helps build mental math skills in a student friendly way.